Video Games

 

One Man Wrecking Crew

Shader Programming Project (7. Semester)
Projecttime: three person team and one month
Arena endless spaceshooter
My job: Shader + Enemies + Game Logic
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TU-Escape VR

Open Real Time Games Workshop Projekt (6. Semester)
Projecttime: three people within three weeks
An Escape-Room Game for the HTC Vive
My job: Game Design + Level Design + 3D Models
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Flappy Browser

Active Sports Project (5. Semester)
Projecttime: about 2,5 months with four people
An 2D Sidescroller Kinect 2.0 Adventure game which demands physical performance.
My job: Level Design + 3D Models + Enemies
Achievements: Demoday presentation
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Storymaker

Social Gaming Endproject (4. Semester)
Projecttime: about two and a half months with a team of five
An Android App in which you collectively write stories together, rate finished stories, find new friends…
My job: Back-End Programmer
Achievements: Demoday presentation
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Game menu of Dimension Chaos

Dimension Chaos:

Interactionmethods/-devices (IMGE) Endproject (3. Semester)
Projecttime: about 3 months and three people
An 2D Co-op Puzzle Platformer made with Unity
My job: Level Design + Programming
Achievements: Was allowed to be presented at Demoday TUM.
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Made with Unity

The epic tale of Rwin P.G.:

SemesterGameJam Product (2. Semester)
Projecttime: 42 Hours in a team of 5
An 2D pixel-art story adventure mad with Unity
My job: Game Design + Programming
Achievements: Awarded second place at the gamejam; Demoday presentation.
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Capstone Project

Introduction to Informatics 1 (EIDI) Endproject (1. Semester)
Projecttime: about 3 weeks
An 2D Maze game made with java and laterna package
My job: Programming
Achievements: Was graded with full bonus points.
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Das Hauptmenü des Spiels

Obris and his cleaning Return:

Introduction to Games Engineering (EIGE) Endproject (1. Semester)
Projecttime: about 3 months
An 3D Explorer Platformer made with Unity
My job: Game Logic + Game Design + 3D Models
Achievements: Demo-Day presentation at TUM
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LSD Shooter:

1. Semester Introduction Project
Projecttime: about 2 months
2.5D Spaceshooter made with Unity
My job: Game Logic + Game Design + 3D Models
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